
- #War table bugged dungeon defenders 2 upgrade#
- #War table bugged dungeon defenders 2 full#
Revised the SFX for attack, death, and hurt animations for the Lady Orc.All regenerative VFX should function in this manner.
#War table bugged dungeon defenders 2 full#
The Warboar’s VFX is now disabled when at full health. Tweaked the Apprentice’s secondary attack animation. Tweaked the total frame count on run animations. Slightly tweaked the Squire’s hand textures. Tweaked art assets to prevent the Napalm Balloon's decal from popping out and fading properly as intended. Updated VFX for the Monk’s Lightning aura. Adjusted idle ground impact VFX for the Monk’s Lightning Aura. Tweaked the Huntress’ secondary attack animation.
Updated lighting on the Huntress’ bows.Updated the Huntress’ terrain impact sound for bows.Reduced the max number of Orc Skeletons per Dark Mage from 5 down to 2.Added a 1 second cooldown to the Heal ability.The Weapon Shop is now a Blacksmith who sells weapons and Armor.Added a 250 denomination for currency in game.The end-game timer has been increased by 25 seconds to accommodate the new end-game chests feature,.Added a button to transition the next level range on the summary screen after a completed game match.Added notifications about new level ranges when joining the Entry Tavern.After displaying the popup, the Group Finder will automatically remove any restricted heroes from the Deck prior to entering the queue.
The Group Finder now notifies the player when a hero in the Hero Deck is not the appropriate level for the bracket. Added a 1360x768 resolution for users on older HDTVs. Enemies can now play different animations when slain. Added functionality to support variable death animations for enemies. This gives the player more control over where items are placed in bags. Inventory items can now be moved to different slots within the same bag. The intensity of the feedback varies based what tier of loot it is. Spawn In Sounds and Ambient Sound Effects. We added additional feedback for different tiers of loot. Codexes can be picked up like ordinary loot and can be read under the new collections menu in the Forge. Note: some of the text is still a work in progress. The four volumes will drop across the entire game at different level ranges. We have four volumes of codexes each having a variable number of them to collect. Codexes are small snippets of lore that we intend to use to provide some backstory on different characters and locations in Etheria. Select your title from the list then click Set Title. Goto your local forge, select Collections, next to your Hero Deck, and look through the list! Titles are accessed through the Collections menu. What titles can you earn? What titles would you like to see in the future? We provided an initial set of 6 titles. Titles display in front or following your name. We hope you like them as much as we liked designing them. They are a great way to show off your accomplishments to other players! We’re looking very closely at how players are playing our game and designing rewards around those play styles. Titles are a new reward system for Dungeon Defenders II. Some feats have minor rewards tied to them. There are a total of 24 feats in game right now. Example: 8 enemies defeated with your hero in a 3 second window. Feats are small repeatable challenges you can acquire while you play a map. Feats are a new addition to Dungeon Defenders II. If a player disconnects or leaves without opening the node, the mana will be split among the remaining players and an additional node will activate Once you get your mana, all the remaining mana nodes deactivate. Players now need to activate only one mana node to get all their mana. Mana nodes will occupy the same positions in all the maps. Chests & Keys are now replaced with the new Mana Nodes. Each tier of chest will guarantee one item of that tier and a lot of gold based on the level range you are in. #War table bugged dungeon defenders 2 upgrade#
When you activate your chest it has a chance to upgrade to the next tier.When you win a map, a victory chest will now spawn.Tomes are no longer used as Relics they are instead used as Codexes.Each Relic has will spawn with a specific primary stat.The number of Stats on items also was slightly adjusted.The number of Special Stats per item tier was adjusted.Armor has two secondary stats that it will pick from.Armor now carries your physical and magical resistance stats as its primary stat.Four additional equipment slots were added:.Weapons & Relics can only have 2 stats:.Major Features Armor System & Loot Changes